16.96% | | | DmgCon CritHeadshot | +7.9% critical damage. |
14.35% | | | Critical | +7.9% critical chance. |
6.52% | | | DmgCon | +14% Healing Bonus. |
2.61% | | | DmgCon | +31% Siege Damage. |
2.61% | | | DmgCon | Light and Heavy attacks deal 7.7% more damage. |
2.42% | | | Skill LifeStaff | When Beacon heals a player they gain +8.3% critical chance for 6 seconds. |
2.42% | | | Skill LifeStaff | Allies below full health gain Haste when hit with Light's Embrace, increasing movement speed by 25% for 5 seconds. |
2.42% | | | Skill LifeStaff | Increase healing power by 34% for 3 seconds if Orb of Protection heals an ally with less than 50% health. |
2.42% | | | Skill LifeStaff | Allies with a debuff removed with Splash of Light are healed for 68% your weapon damage. |
2.42% | | | Skill LifeStaff | Allies healed by Sacred Ground gain Fortify, increasing damage absorption by 13% for 5 seconds. |
2.42% | | | Skill LifeStaff | Using Divine Embrace on a target below 50% health reduces the cooldown by 56% and gain 1% of your max mana. |
2.27% | | | Proc | Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 18%. |
2.27% | | | Proc | On Critical: gain 20% Haste for 10s. (Cooldown 10s.) |
2.27% | | | Proc | On Critical: gain 15% Empower for 5s. (Cooldown 10s.) |
2.27% | | | Proc | On Critical: gain 10% Fortify for 3s. (Cooldown 10s.) |
2.27% | | | Proc | You gain 3.4% of your damage as health. Does not trigger off persistent damage or DoT effects. |
2.27% | | | Proc | Light and Heavy attacks reduce your active weapon cooldowns by 2.1%. |
1.74% | | | DmgCategory | +10% Damage to Lost. |
1.74% | | | DmgCategory | +10% Damage to Corrupted. |
1.74% | | | DmgCategory | +10% Damage to Angry Earth. |
1.74% | | | DmgCategory | +10% Damage to Ancients. |
1.43% | | | Threat | You generate -31% less threat. (max 99% from all sources.) |
1.43% | | | Threat | You generate 105% more threat. |
1.27% | | | Elemental Arcane | Dodging through an enemy attack causes your next hit within 6s to deal an additional 25% base weapon damage as Arcane. |
1.27% | | | Elemental Void | Dodging through an enemy attack causes your next hit within 6s to deal an additional 25% base weapon damage as Void. |
1.27% | | | Elemental Lightning | Dodging through an enemy attack causes your next hit within 6s to deal an additional 25% base weapon damage as Lightning. |
1.27% | | | Elemental Ice | Dodging through an enemy attack causes your next hit within 6s to deal an additional 25% base weapon damage as Ice. |
1.27% | | | Elemental Nature | Dodging through an enemy attack causes your next hit within 6s to deal an additional 25% base weapon damage as Nature. |
1.27% | | | Elemental Fire | Dodging through an enemy attack causes your next hit within 6s to deal an additional 25% base weapon damage as Fire. |
1.27% | | | Elemental Nature | Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Ice | Basic attack hits trigger an Ice chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Void | Basic attack hits trigger a Void chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Arcane | Basic attack hits trigger an Arcane chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Fire | Basic attack hits trigger a Fire chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Lightning | Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
0.75% | | | Proc | You gain 2.1% mana per hit. (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks. |
0.51% | | | OnKill | When you kill something reduce all cooldowns by -10%. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 15% Empowered for 20s. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 15% Fortify for 10s. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 22 Stamina. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 5.3% health. (1s cooldown.) |
0.33% | | | OnKill | When you kill something gain 7.3% Mana. (1s cooldown.) |
0.22% | | | DmgCategory | +10% Damage to Beasts. |