| Abyssal IV | 50% of damage is converted to Void. Damage scales off base weapon stat or INT, whichever is higher. | IV | |
| Electrified IV | 50% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher. | IV | |
| Empowered IV | 50% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher. | IV | |
| Ignited IV | 50% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher. | IV | |
| Frozen IV | 50% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher. | IV | |
| Arboreal IV | 50% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher. | IV | |
| Brash IV | +30% damage against targets with full Health. | IV | |
| Opportunist IV | +20% damage against targets with less than 30% Health. | IV | |
| Retaliate IV | Deal +15% damage for 2 seconds after taking a hit. | IV | |
| Exhilarate IV | Deal +24% increased damage while your health is below 30%. | IV | |
| Cruel IV | +12% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.) | IV | |
| Gambit IV | +15% damage while your stamina is not full. | IV | |
| Rally IV | +15% damage and outgoing healing while at full health. | IV | |
| Abyssal Ward IV | +6% Void Damage Absorption. | IV | |
| Fire Ward IV | +6% Fire Damage Absorption. | IV | |
| Lightning Ward IV | +6% Lightning Damage Absorption. | IV | |
| Arcane Ward IV | +6% Arcane Damage Absorption. | IV | |
| Ice Ward IV | +6% Ice Damage Absorption. | IV | |
| Nature Ward IV | +6% Nature Damage Absorption. | IV | |
| Slash Ward IV | +5% Slash Damage Absorption. | IV | |
| Strike Ward IV | +5% Strike Damage Absorption. | IV | |
| Thrust Ward IV | +5% Thrust Damage Absorption. | IV | |
| Physical Ward IV | 2.5% Physical Damage Absorption. | IV | |
| Wilderness Ward IV | 1.9% Physical and 0.63% Elemental Damage Absorption. | IV | |
| Elemental Ward IV | 2.5% Elemental Damage Absorption. | IV | |
| Spectral Ward IV | 1.9% Elemental and 0.63% Physical Damage Absorption. | IV | |
| Acid Resistance | +10 Acid Resistance and Acid Resistance ticks 15% slower. | IV | — |
| Abyssal III | 40% of damage is converted to Void. Damage scales off base weapon stat or INT, whichever is higher. | III | |
| Electrified III | 40% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher. | III | |
| Empowered III | 40% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher. | III | |
| Ignited III | 40% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher. | III | |
| Frozen III | 40% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher. | III | |
| Arboreal III | 40% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher. | III | |
| Brash III | +25% damage against targets with full Health. | III | |
| Opportunist III | +16% damage against targets with less than 30% Health. | III | |
| Retaliate III | Deal +12% damage for 2 seconds after taking a hit. | III | |
| Exhilarate III | Deal +20% increased damage while your health is below 30%. | III | |
| Cruel III | +10% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.) | III | |
| Gambit III | +12% damage while your stamina is not full. | III | |
| Rally III | +12% damage and outgoing healing while at full health. | III | |
| Abyssal Ward III | +5% Void Damage Absorption. | III | |
| Fire Ward III | +5% Fire Damage Absorption. | III | |
| Lightning Ward III | +5% Lightning Damage Absorption. | III | |
| Arcane Ward III | +5% Arcane Damage Absorption. | III | |
| Ice Ward III | +5% Ice Damage Absorption. | III | |
| Nature Ward III | +5% Nature Damage Absorption. | III | |
| Slash Ward III | +4% Slash Damage Absorption. | III | |
| Strike Ward III | +4% Strike Damage Absorption. | III | |
| Thrust Ward III | +4% Thrust Damage Absorption. | III | |
| Physical Ward III | 2% Physical Damage Absorption. | III | |