Icebound Ice Gauntlet of the Scholar

Ice Gauntlet Rare
500-600
Gear Score
Selected Gear Score
100 200 300 400 500 600
56 Base Damage 3.0% Critical Hit Chance 1.3 Critical Damage Multiplier 44.0 Block Stamina Damage 44.0 Stagger Damage 30% Block Stability
158 ice Damage

Due to the time spent within frozen worlds, this weapon has mutated to better suit its frostbitten prison.

Bind On Pickup Tier V Scales With: INT 100% 5.4 Weight 3000 Durability
Gives 3.00
Coins
and 6
Repair Parts
when salvaged.


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600
100 200 300 400 500 600

100% chance (100% with Azoth) to roll one of the following perks

Chance Name Labels Description
19.13%
DmgCon CritHeadshot +11% critical damage.
14.35%
Critical +11% critical chance.
4.78%
DmgCon +38% Siege Damage.
4.78%
DmgCon Light and Heavy attacks deal 9.6% more damage.
3.62%
Skill IceGauntlet Heal for 29% of your base Health after Entomb ends.
3.62%
Skill IceGauntlet A killing blow with Ice Spike's Mighty Spike or Spiky Reach will reduce all Ice cooldowns by 74%.
3.62%
Skill IceGauntlet Ice Storm deals 10% more damage. Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
3.62%
Skill IceGauntlet Wind Chill has grit and deals 39% more damage. Gain 10% Mana after a full Wind Chill burst.
2.53%
Elemental Nature Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.53%
Elemental Ice Basic attack hits trigger an Ice chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.53%
Elemental Void Basic attack hits trigger a Void chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.53%
Elemental Arcane Basic attack hits trigger an Arcane chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.53%
Elemental Fire Basic attack hits trigger a Fire chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.53%
Elemental Lightning Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
1.79%
Proc Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 24%.
1.79%
Proc You gain 2.8% mana per hit. (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks.
1.79%
Proc On Critical: gain 20% Haste for 10s. (Cooldown 10s.)
1.79%
Proc On Critical: gain 15% Empower for 5s. (Cooldown 10s.)
1.79%
Proc On Critical: gain 10% Fortify for 3s. (Cooldown 10s.)
1.79%
Proc On Crit: cause bleed that deals 10% weapon damage per second for 6s. (7s cooldown.)
1.79%
Proc You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects.
1.79%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.8%.
1.43%
DmgCategory +14% Damage to Lost.
1.43%
DmgCategory +14% Damage to Corrupted.
1.43%
DmgCategory +14% Damage to Beasts.
1.43%
DmgCategory +14% Damage to Angry Earth.
1.43%
DmgCategory +14% Damage to Ancients.
1.43%
Threat You generate -42% less threat. (max 99% from all sources.)
1.43%
Threat You generate 141% more threat.
0.48%
OnKill When you kill something reduce all cooldowns by -10%. (1s cooldown.)
0.48%
OnKill When you kill something gain 15% Empowered for 20s. (1s cooldown.)
0.48%
OnKill When you kill something gain 15% Fortify for 10s. (1s cooldown.)
0.48%
OnKill When you kill something gain 34 Stamina. (1s cooldown.)
0.48%
OnKill When you kill something gain 10% Mana. (1s cooldown.)
0.48%
OnKill When you kill something gain 6.8% health. (1s cooldown.)
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