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600
100 200 300 400 500 600

100% chance (100% with Azoth) to roll one of the following perks

Chance Name Labels Description
13.95%
Critical +11% critical chance.
11.62%
DmgCon CritHeadshot +11% critical damage.
8.37%
Accuracy CritHeadshot Increase +14% headshot damage.
4.65%
DmgCon +38% Siege Damage.
4.65%
DmgCon Light and Heavy attacks deal 9.6% more damage.
2.46%
Elemental Nature Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.46%
Elemental Ice Basic attack hits trigger an Ice chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.46%
Elemental Void Basic attack hits trigger a Void chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.46%
Elemental Arcane Basic attack hits trigger an Arcane chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.46%
Elemental Fire Basic attack hits trigger a Fire chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.46%
Elemental Lightning Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
2.35%
Skill Musket Every hit of Sticky Bomb heals you for 30% of damage done.
2.35%
Skill Musket Increase movement speed by 32% for 5 seconds after deploying a trap. (Does not stack.)
2.35%
Skill Musket Stopping Power knockback distance is increased by 148%.
2.35%
Skill Musket Hitting a target while in Shooter's Stance grants Empower, increasing damage by 40% for 3 seconds.
2.35%
Skill Musket Power Shot kills reduce this ability's cooldown by 96%.
2.35%
Skill Musket Targets hit with Powder Burn are slowed by 41% for 5 seconds.
1.74%
Proc Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 24%.
1.74%
Proc You gain 2.8% mana per hit. (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks.
1.74%
Proc On Critical: gain 20% Haste for 10s. (Cooldown 10s.)
1.74%
Proc On Critical: gain 15% Empower for 5s. (Cooldown 10s.)
1.74%
Proc On Critical: gain 10% Fortify for 3s. (Cooldown 10s.)
1.74%
Proc On Crit: cause bleed that deals 10% weapon damage per second for 6s. (7s cooldown.)
1.74%
Proc You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects.
1.74%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.8%.
1.39%
DmgCategory +14% Damage to Lost.
1.39%
DmgCategory +14% Damage to Corrupted.
1.39%
DmgCategory +14% Damage to Beasts.
1.39%
DmgCategory +14% Damage to Angry Earth.
1.39%
DmgCategory +14% Damage to Ancients.
1.39%
Accuracy You have +93% more accuracy.
1.39%
Threat You generate -42% less threat. (max 99% from all sources.)
1.39%
Threat You generate 141% more threat.
0.46%
OnKill When you kill something reduce all cooldowns by -10%. (1s cooldown.)
0.46%
OnKill When you kill something gain 15% Empowered for 20s. (1s cooldown.)
0.46%
OnKill When you kill something gain 15% Fortify for 10s. (1s cooldown.)
0.46%
OnKill When you kill something gain 34 Stamina. (1s cooldown.)
0.46%
OnKill When you kill something gain 10% Mana. (1s cooldown.)
0.46%
OnKill When you kill something gain 6.8% health. (1s cooldown.)
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