16.96% | | | DmgCon CritHeadshot | +11% critical damage. |
14.35% | | | Critical | +11% critical chance. |
6.52% | | | DmgCon | +20% Healing Bonus. |
2.61% | | | DmgCon | Light and Heavy attacks deal 9.6% more damage. |
2.61% | | | DmgCon | +38% Siege Damage. |
2.42% | | | Skill VoidGauntlet | While below 50% health, successful Void Blade hits heal self for 50% of the damage done. |
2.42% | | | Skill VoidGauntlet | On activation, Oblivion removes limited duration buffs from enemies within its radius. Obilivion recharges 14% faster. |
2.42% | | | Skill VoidGauntlet | On successful hit, Petrifying Scream inflicts Disease, reducing the target's healing by 39% for 8s. |
2.42% | | | Skill VoidGauntlet | On hit, Orb of Decay reduces the duration of the target's non-consumable buffs by 68%. |
2.42% | | | Skill VoidGauntlet | On successful hit, Baleful Tether inflicts Slow, reducing the target's move speed by 40% for 3s. |
2.42% | | | Skill VoidGauntlet | When you hit a target with Essence Rupture, Essence Rupture recharges 48% faster. |
1.96% | | | Proc | Light and Heavy attacks reduce your active weapon cooldowns by 2.8%. |
1.96% | | | Proc | You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects. |
1.96% | | | Proc | On Crit: cause bleed that deals 10% weapon damage per second for 6s. (7s cooldown.) |
1.96% | | | Proc | On Critical: gain 10% Fortify for 3s. (Cooldown 10s.) |
1.96% | | | Proc | On Critical: gain 15% Empower for 5s. (Cooldown 10s.) |
1.96% | | | Proc | On Critical: gain 20% Haste for 10s. (Cooldown 10s.) |
1.96% | | | Proc | Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 24%. |
1.74% | | | DmgCategory | +14% Damage to Ancients. |
1.74% | | | DmgCategory | +14% Damage to Angry Earth. |
1.74% | | | DmgCategory | +14% Damage to Corrupted. |
1.74% | | | DmgCategory | +14% Damage to Lost. |
1.43% | | | Threat | You generate 141% more threat. |
1.43% | | | Threat | You generate -42% less threat. (max 99% from all sources.) |
1.27% | | | Elemental Lightning | Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Fire | Basic attack hits trigger a Fire chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Arcane | Basic attack hits trigger an Arcane chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Void | Basic attack hits trigger a Void chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Ice | Basic attack hits trigger an Ice chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Nature | Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) |
1.27% | | | Elemental Fire | Dodging through an enemy attack causes your next hit within 6s to deal an additional 39% base weapon damage as Fire. |
1.27% | | | Elemental Nature | Dodging through an enemy attack causes your next hit within 6s to deal an additional 39% base weapon damage as Nature. |
1.27% | | | Elemental Ice | Dodging through an enemy attack causes your next hit within 6s to deal an additional 39% base weapon damage as Ice. |
1.27% | | | Elemental Lightning | Dodging through an enemy attack causes your next hit within 6s to deal an additional 39% base weapon damage as Lightning. |
1.27% | | | Elemental Void | Dodging through an enemy attack causes your next hit within 6s to deal an additional 39% base weapon damage as Void. |
1.27% | | | Elemental Arcane | Dodging through an enemy attack causes your next hit within 6s to deal an additional 39% base weapon damage as Arcane. |
0.65% | | | Proc | You gain 2.8% mana per hit. (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks. |
0.51% | | | OnKill | When you kill something gain 6.8% health. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 34 Stamina. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 15% Fortify for 10s. (1s cooldown.) |
0.51% | | | OnKill | When you kill something gain 15% Empowered for 20s. (1s cooldown.) |
0.51% | | | OnKill | When you kill something reduce all cooldowns by -10%. (1s cooldown.) |
0.33% | | | OnKill | When you kill something gain 10% Mana. (1s cooldown.) |
0.22% | | | DmgCategory | +14% Damage to Beasts. |