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Repulsing Stopping Power
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Stopping Power knockback distance is increased by 25%.
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Accelerating Traps
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Increase movement speed by 5% for 5 seconds after deploying a trap. (Does not stack.)
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Mending Sticky Bombs
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Every hit of Sticky Bomb heals you for 10% of damage done.
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Bleeding Sweep
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Sweep's Coup De Grace now applies Bleed for 2% of weapon damage for 8 seconds.
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Sundering Javelin
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Javelin inflicts Rend, reducing target's damage absorption by 5% for 10 seconds.
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Leeching Cyclone
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Every hit of Cyclone heals you for 10% of weapon damage.
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Fortifying Perforate
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Gain a stack of Fortify, increasing damage absorption by 2% for 6 seconds per successful Perforate hit.
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Enfeebling Skewer
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Skewer hits apply Weaken, reducing target's damage by 3% for 8 seconds.
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Keen Vault Kick
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Vault Kick increases random Crit Chance by 2% for 5 seconds.
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Enfeebling Poison Shot
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Poison Shot's arrow also applies Weaken, reducing target's damage by 3% for 6 seconds.
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Energizing Evade Shot
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Gain 4 Stamina and reduced cooldown by 3% after hitting a target with Evade Shot.
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Lasting Rain of Arrows
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Slow and bleed last 10% longer.
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Penetrating Rapid Shot
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Increase armor penetration of all Rapid Shot attacks by 5%.
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Refreshing Penetrating Shot
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Penetrating Shot kills reduce this ability's cooldown by 3%.
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Empowering Explosive Arrow
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Explosive Arrow hits grant Empower, increase damage by 4% for 10 seconds or until the next attack.
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Keen Tondo
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Increase Crit Chance by 2% against targets affected by Tondo's Bleed.
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Deadly Flourish
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Flourish deals 10% more damage vs targets below 50%.
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Leeching Flurry
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Each hit of Flurry restores returns 10% of the damage as health.
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Sundering Riposte
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Riposte inflicts Rend, reducing damage absorption of target by 5% for 10 seconds.
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Omnidirectional Evade
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Gain 1% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
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Refreshing Fleche
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Hitting a target via a Crit Backstab with Fleche reduces this ability's cooldown by 5%.
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Refreshing Divine Embrace
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Using Divine Embrace on a target below 50% health reduces the cooldown by 12% and gain 1% of your max mana.
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Fortifying Sacred Ground
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Allies healed by Sacred Ground gain Fortify, increasing damage absorption by 3% for 5 seconds.
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Purity Of Light
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Allies with a debuff removed with Splash of Light are healed for 10% your weapon damage.
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Mending Protection
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Increase healing power by 5% for 3 seconds if Orb of Protection heals an ally with less than 50% health.
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Accelerating Light's Embrace
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Allies below full health gain Haste when hit with Light's Embrace, increasing movement speed by 5% for 5 seconds.
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Keen Beacon
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When Beacon heals a player they gain +2% critical chance for 6 seconds.
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Refreshing Pillar of Fire
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Reduce this ability's cooldown by 3% per enemy hit with Pillar of Fire. (2 hits max.)
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Empowering Meteor Shower
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When Meteor Shower hits gain 1% Empower for 10s. (Max 10 stacks)
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Empowering Fireball
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Fireball impact deals 5% additional damage.
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Stable Incinerate
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Incinerate gains grit, and deals 3% additional damage.
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Accelerating Flamethrower
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Applying 3 stacks of burn damage on a target with Flamethrower grants Haste, increasing movement speed by 20% for 2 seconds. Burn from flamethrower lasts 10% longer.
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Efficient Burnout
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After activating Burnout, your mana regen rate is increased by 20% for 8 seconds. Additionally, your next hit deals 5% increased fire damage.
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Contagious Reverse Stab
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Reverse Stab transfers an active debuff from self to target hit. Reverse Stab deals 5% more damage.
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Empowering Whirling Blade
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Base damage is increased by 10% while performing a Whirling Blade attack if 3 or more enemies are within the radius of the attack.
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Empowering Leaping Strike
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Sword attacks deal 3% additional damage to targets slowed by Leaping Strike's Cowardly Punishment upgrade.
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Diminishing Shield Bash
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Foes hit by Shield Bash have their non-consumable buff durations reduced by 15%.
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Fortifying Shield Rush
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After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5% for 6 seconds.
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Accelerated Resolve
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Movement Speed Increased by 5% and incoming healing by 2% for 6 seconds after triggering Defender's Resolve.
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Refreshing Charge
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Hitting a target with Unpredictable Strike reduces the cooldown by 5%. (1 hits max.)
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Crippling Reap
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If target hit with Reap is below 50% health, they are Slowed, reducing movement speed by 10% for 4 seconds.
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Mending Execute
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Gain 10% of the damage dealt back as health with Execute. (Limit 1 trigger per ability use.)
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Fortifying Whirlwind
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Whirlwind hits grant Fortify on self, increasing damage absorption by 3% and slashing damage by 3% for 2 seconds. (5 stacks max.)
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Enfeebling Maelstrom
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Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 3% for 8 seconds.
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Insatiable Gravity Well
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Gain 15% of your damage with Gravity Well back as health, and cast another 4m radius burst around you on successful hit that deals 100% weapon damage.
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Unbroken Winds
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Wind Chill has grit and deals 10% more damage. Gain 10% Mana after a full Wind Chill burst.
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Unending Thaw
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Ice Storm deals 1% more damage. Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
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Iced Refresh
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A killing blow with Ice Spike's Mighty Spike or Spiky Reach will reduce all Ice cooldowns by 10%.
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Deadly Frost
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When the Frigid Showers upgrade is active, Ice Shower's frostbite debuff will deal 8% weapon damage per second to affected enemies. Ice Shower cooldown reduced by 5%
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Pylon Burst
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Ice Pylon deals 1.5% more damage and a burst of damage to foes within a 3m radius every 2 seconds.
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