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Power Cleaner
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Hitting a target with Clear Out grants fortify, increasing damage absorption by 10% for 4s to all friendlies within 6m.
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War Hammer
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Crowd Crusher
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Passive
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Clean and Refreshed
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Clear Out's cooldown is reduced by 5% per enemy hit with the ability.
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War Hammer
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Crowd Crusher
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Passive
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Swing Away
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Using Clear Out on a target grants haste, increasing movement speed by 30% for 3s.
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War Hammer
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Crowd Crusher
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Passive
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Shockwave
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Slam your war hammer into the ground, causing a 3m radius earthquake that deals 80% weapon damage, staggering and stunning all impacted targets for 2s. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
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War Hammer
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Crowd Crusher
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Active
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Frailty
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The trauma of the attack causes weaken, decreasing the damage dealt from the target's attacks by 10% for 10s.
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War Hammer
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Crowd Crusher
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Passive
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Meteoric Crater
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Expands the range Shockwave to a 4m radius.
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War Hammer
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Crowd Crusher
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Passive
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Path Of Destiny
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A powerful ground strike that erupts a linear wave of energy in front of the player, dealing 100% weapon damage to all targets in its path.
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War Hammer
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Crowd Crusher
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Active
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Seismic Waves
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Path of Destiny now staggers all targets in its path.
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War Hammer
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Crowd Crusher
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Passive
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Stimulated Reduction
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Ability cooldown reduced by 5% for each enemy hit with Path of Destiny. (Max 5 enemies.)
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War Hammer
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Crowd Crusher
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Passive
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Outnumbered
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Increase damage absorption by 10% if surrounded by 2 or more enemies within 3m.
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War Hammer
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Crowd Crusher
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Passive
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I Can Do This All Day
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Reduce stamina consumption by 30% when blocking melee attacks.
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War Hammer
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Crowd Crusher
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Passive
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Guarded Sprint
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Reduce damage taken by 10% while sprinting.
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War Hammer
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Crowd Crusher
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Passive
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Acceleration
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Reduce war hammer cooldowns by 7% when using light attacks against targets with an active debuff. (Max 5 reductions per attack.)
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War Hammer
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Crowd Crusher
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Passive
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Facilitated Expedition
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After hitting a target with an active debuff, gain haste, increasing movement speed by 15% for 3s.
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War Hammer
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Crowd Crusher
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Passive
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Concussive Impact
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Deal 15% increased damage against targets affected by war hammer debuffs.
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War Hammer
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Crowd Crusher
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Passive
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Prevailing Spirit
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Heal for 35% of damage dealt when using a Crowd Crusher ability.
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War Hammer
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Crowd Crusher
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Passive
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Resurgence
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After 2 light attacks with the war hammer, debuff durations on player are reduced by 25%. (Cooldown 5s.)
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War Hammer
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Crowd Crusher
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Passive
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Aftershock
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Whenever a target is affected by a crowd control effect, they are slowed by 20% for 4s.
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War Hammer
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Crowd Crusher
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Passive
|
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Void Blade
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Summon a blade of Void energy that converts your basic attacks to melee. Tap Basic Attack to perform a quick slash that deals 90% weapon damage or hold to perform a thrust attack that deals 140% weapon damage. Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing damage absorption by 5% for 8s. Disintegrate stacks up to 3 times and lasts 15s. Costs 20 Mana.
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Void Gauntlet
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Annihilation
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Active
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Fortified Blade
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Gain fortify on start, increasing damage absorption by 20% for 5s.
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Void Gauntlet
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Annihilation
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Passive
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Vicious Void
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+10% critical damage on Void Blade attacks.
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Void Gauntlet
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Annihilation
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Passive
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Leeching Blade
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Successful thrust attacks heal self for 5% weapon damage per Disintegrate stack on target. (Healing scales exclusively with Focus.)
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Void Gauntlet
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Annihilation
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Passive
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Oblivion
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Summon a 5m radius circular rift of Void energy at your feet for 6s that deals 30% weapon damage per second to enemies and grants empower to self and friendlies, increasing damage by 15%. Costs 30 Mana.
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Void Gauntlet
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Annihilation
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Active
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|
Withering Oblivion
|
Your attacks inflict weaken to targets inside the radius, reducing their damage by 5% for 5s per hit. (Stacks up to 3 times.)
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Void Gauntlet
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Annihilation
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Passive
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Invigorating Oblivion
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+15 stamina per second for self and friendlies while inside the radius.
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Void Gauntlet
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Annihilation
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Passive
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Petrifying Scream
|
Unleash a Void-infused scream, dealing 100% weapon damage, staggering and inflicting root to enemies 5m in front of you. Disables enemy movement for 2s. Costs 25 Mana.
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Void Gauntlet
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Annihilation
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Active
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Bone-chilling Voice
|
Root duration increased by 1s on targets below 50% health.
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Void Gauntlet
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Annihilation
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Passive
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|
Fortifying Echoes
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Gain fortify for each enemy hit, increasing damage absorption by 10% for 10s per hit. (Stacks up to 3 times.)
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Void Gauntlet
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Annihilation
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Passive
|
|
Forsaken Pact
|
+10% damage while below 50% mana.
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Void Gauntlet
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Annihilation
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Passive
|
|
Keen Confidence
|
+10% critical chance while above 50% health.
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Void Gauntlet
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Annihilation
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Passive
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Keen Humility
|
+10% critical chance while all abilities are on cooldown.
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Void Gauntlet
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Annihilation
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Passive
|
|
Refreshing Precision
|
+5% cooldown reduction on all abilities on critical hit. (Max 5 hits per attack.)
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Void Gauntlet
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Annihilation
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Passive
|
|
Empowering Proximity
|
Gain empower when casting abilities within 5m of an enemy, increasing damage by 10% for 5s. (Stacks up to 3 times.)
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Void Gauntlet
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Annihilation
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Passive
|
|
Efficient Harvest
|
Harvest Essence health drain is reduced by 50% while below 25% mana.
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Void Gauntlet
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Annihilation
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Passive
|
|
Leeching Agony
|
On critical hit, heal equal to 15% of damage done.
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Void Gauntlet
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Annihilation
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Passive
|
|
Refreshing Frailty
|
+5% cooldown reduction on all abilities when successfully hitting enemies afflicted by 3 or more debuff stacks. (Stacks can be from different debuffs.) (Max 5 hits per attack.)
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Void Gauntlet
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Annihilation
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Passive
|
|
Voidcaller
|
On successful ability hit, gain a stack of Void Essence. At 6 stacks, consume all stacks and gain a 3m aura that heals self and friendlies for 30% weapon damage and deals 30% weapon damage per second to enemies within. 5s duration. (Healing scales exclusively with Focus.) (20s cooldown.)
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Void Gauntlet
|
Annihilation
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Passive
|
|
Orb of Decay
|
Fire an unblockable orb that passes through enemies, deals 90% weapon damage and inflicts Disintegrate, dealing 5% weapon damage per second and reducing damage absorption by 5% for 8s. (Stacks up to 3 times.) At max range, it transforms into a healing orb and returns, healing friendlies for 20% weapon damage per second for 5s. (Healing scales exclusively with Focus.) Costs 20 Mana.
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Void Gauntlet
|
Decay
|
Active
|
|
Draining Orb
|
Gain 5% mana per enemy hit by the orb.
|
Void Gauntlet
|
Decay
|
Passive
|
|
Slowing Orb
|
The orb slows enemies already afflicted by any debuff, reducing their movement speed by 30% for 3s.
|
Void Gauntlet
|
Decay
|
Passive
|
|
Detonating Orb
|
Press the ability input again to detonate the orb with a 4m explosion radius. Depending on the orb's phase, the explosion will either damage enemies for 70% weapon damage and apply a stack of Disintegrate or heal friendlies for 70% weapon damage. (Healing scales exclusively with Focus.)
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Void Gauntlet
|
Decay
|
Passive
|
|
Baleful Tether
|
Fire a projectile that tethers you to an enemy for 10s, weakening it and empowering you by 4% per second. (20% maximum.) The tether ends early if the target moves beyond 15m. Costs 25 Mana.
|
Void Gauntlet
|
Decay
|
Active
|
|
Tethered Refresh
|
Successful hits against the tethered target reduce other Void Gauntlet cooldowns by 5%.
|
Void Gauntlet
|
Decay
|
Passive
|
|
Tethered Focus
|
+100% mana regeneration while the tether is active.
|
Void Gauntlet
|
Decay
|
Passive
|
|
Soul Eater
|
Heal for 80% weapon damage if the tethered target dies. (Healing scales exclusively with Focus.)
|
Void Gauntlet
|
Decay
|
Passive
|
|
Essence Rupture
|
Fire a projectile that inflicts Essence Rupture for 10s, healing anyone that hits the target for 20% of the damage done. (Does not apply to damage-over-time or damage done to inanimate objects.) Costs 25 Mana.
|
Void Gauntlet
|
Decay
|
Active
|
|
Invigorating Rupture
|
Allies additionally receive 15 stamina when hitting the afflicted target.
|
Void Gauntlet
|
Decay
|
Passive
|
|
Overflowing Essence
|
Friendlies within 4m of the afflicted target are healed for 80% of your weapon damage when Essence Rupture ends. (Healing scales exclusively with Focus.)
|
Void Gauntlet
|
Decay
|
Passive
|
|
Deadly Range
|
+10% damage on successful ranged heavy attacks against targets more than 8m away.
|
Void Gauntlet
|
Decay
|
Passive
|
|
Fervent Thirst
|
+5% mana per successful ranged light attack against targets afflicted by your Void Gauntlet debuffs.
|
Void Gauntlet
|
Decay
|
Passive
|