Name Description Weapon Skill Tree Type
Clear Mind While holding a fire staff and above 50% mana, gain 5% empower. (Empower increases damage.) Fire Staff Fire Mage Passive
Flare Heavy attacks no longer consume mana. Fire Staff Fire Mage Passive
Singe Light attacks inflict a stack of burning on foes, dealing 6% weapon damage each second for 6s. (Max 5 stacks.). Fire Staff Fire Mage Passive
Spellslinger Your fire staff abilities gain an extra 10% chance to critical strike. Fire Staff Fire Mage Passive
Clear Casting After not taking damage from an attack in the last 3s, deal 5% more damage. Fire Staff Fire Mage Passive
Prophet of a Fire God While holding a fire staff, your critical strike damage is increased by 15%. Fire Staff Fire Mage Passive
Runes of Helios Using a fire staff ability places a 2m rune on the ground that increases your damage by 25% while standing in the rune. The rune lasts for 7s. (Cooldown 30s). Fire Staff Fire Mage Passive
Incinerate Cause a fiery explosion in a 3m radius area around yourself that deals 130% weapon damage and pushes back all enemies 3m. Inflicts burning on struck foes, dealing 6% weapon damage each second for 6s. Costs 22 Mana. Fire Staff Pyromancer Active
Scorched Each hit of Incinerate causes an additional stack of burning. Fire Staff Pyromancer Passive
Cauterize Wounds Restore 20% of Incinerate damage dealt as health. Fire Staff Pyromancer Passive
Flame out! Incinerate hits twice. Fire Staff Pyromancer Passive
Flamethrower Create a 4m jet of flame from the staff dealing 50% weapon damage every half second. Each hit inflicts a stack of burning, dealing 6% weapon damage each second for 6s. (Max 5 stacks.) Costs 5 Mana per second. Fire Staff Pyromancer Active
Fire's Reach Increase the range of Flamethrower by 50%. Fire Staff Pyromancer Passive
Infernal Flames Increase the base damage of Flamethrower by 25%. Fire Staff Pyromancer Passive
Pyro Dancer Flamethrower has no cooldown. Fire Staff Pyromancer Passive
Burn Out Dash forward up to 11m through targets dealing 129% weapon damage on hit. Passing through a target will inflict burning that deals 10% weapon damage each second for 8s. Costs 30 Mana. Fire Staff Pyromancer Active
All In Fire staff cooldowns are reduced by 5% for each foe hit by Burn Out. (Max 5 reductions per ability use.) Fire Staff Pyromancer Passive
Heat it Up! Burn Out goes 50% further. Fire Staff Pyromancer Passive
Pyromania While holding a fire staff and below 50% max health, deal 15% increased damage. Fire Staff Pyromancer Passive
Heat Up When you block a melee attack, restore 5% of your max mana. Fire Staff Pyromancer Passive
Let it Burn Whenever burn deals damage, gain 10% fortify for 2s. (Fortify reduces incoming damage.) Fire Staff Pyromancer Passive
Kindle Burning lasts 20% longer. Fire Staff Pyromancer Passive
Watch it Burn Critical hits with fire staff abilities inflict a stack of burning, dealing 6% weapon damage each second for 6s. (Max 5 stacks.) Fire Staff Pyromancer Passive
Trial by Fire When you are struck, create a field of fire around you dealing 5% weapon damage to all to nearby enemies in a 4m radius. Activates when struck in battle and lasts for 10s. (Cooldown 120s.) Fire Staff Pyromancer Passive
Combat Speed When you activate a fire staff ability gain 10% haste for 5s. (Haste increases movement speed.) (Cooldown 10s.) Fire Staff Pyromancer Passive
Reheat After 4s without activating a fire staff ability, your mana regen is increased by 400%. Fire Staff Pyromancer Passive
Charge Charge 10m and deal 120% weapon damage when you reach a target. Press basic attack to stop charging and attack early. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Great Axe Reaper Active
Frenzied Momentum Charge now deals 120 - 140% weapon damage based on how far you traveled. Great Axe Reaper Passive
Unpredictable Strike During Charge you may press RMB to execute a swing attack, dealing 140 - 165% weapon damage based on how far you traveled. Great Axe Reaper Passive
Reap Extend your axe 5m, pulling foes to you and dealing 70% weapon damage and staggering struck foes. Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.) Great Axe Reaper Active
The Collector Reap range is now 8m. Great Axe Reaper Passive
Hunger Heal yourself for 30% of damage done by Reap. Great Axe Reaper Passive
Fatal Attraction After pulling, perform a spin attack dealing 115% weapon damage. Great Axe Reaper Passive
Execute A powerful overhead attack dealing 200% weapon damage. Base damage increased by 50% to foes below 50% health. Great Axe Reaper Active
Unstoppable Greed Execute gains grit during its attack. (Grit prevents you from being staggered by incoming attacks.) Great Axe Reaper Passive
Executioner Execute has a 100% critical chance against foes below 30% health. Great Axe Reaper Passive
Greed Light attacks with your great axe give you a stack of empower, increasing damage by 5% for 5s. (Max 3 stacks.) Great Axe Reaper Passive
Executioner's Speed Hitting at least 2 targets with a great axe light attack grants 20% haste for 3s. (Haste increases movement speed.) Great Axe Reaper Passive
Critical Gains When you critical hit with a great axe, heal yourself for 10% of the damage done. Great Axe Reaper Passive
Death's Embrace Increase armor penetration of great axe attacks by 10% against foes below 50% health. Great Axe Reaper Passive
Frustration Whenever your attacks are blocked, gain a stack of 15% damage for 10s. (Max 1 stacks.) Great Axe Reaper Passive
Keen Edge Critical damage increased by 10%. Great Axe Reaper Passive
Critical Condition Great axe attacks against foes below 30% health have 15% increased critical chance. Great Axe Reaper Passive
Feed Great axe attacks against foes below 30% health heal you for 10% of damage done. Great Axe Reaper Passive
Blood Lust You move 20% faster and deal 15% more damage when looking at a foe within 14m. Great Axe Reaper Passive
Whirlwind Spin and attack all nearby foes in a 2.5m radius, dealing 50% weapon damage. If you hit a foe, spin again. You can move while spinning. (Max 4 spins.) (This attack cannot backstab.) This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Great Axe Mauler Active
Unending Winds Whirlwind's maximum number of spins is increased to 7. Great Axe Mauler Passive
Gusting Winds Whirlwind's movement speed is increased by 100%. Great Axe Mauler Passive
Surrounded If you have 3 or more foes around you, deal 30% more damage. Great Axe Mauler Passive
Maelstrom Perform a fast, spinning attack that pulls targets within a 2.5m radius closer to you. Deals 110% weapon damage. Great Axe Mauler Active