Name Description Tier Item
Punishing Empowered 40% of damage is converted to Arcane (scales off base weapon stat or INT, whichever is higher), and your Melee attacks do an additional 2% damage.
Punishing Arcane Ward +5% Arcane Damage Absorption, and your Melee attacks do an additional 2% damage.
Sighted Empowered 40% of damage is converted to Arcane (scales off base weapon stat or INT, whichever is higher), and your Ranged attacks do an additional 2% damage.
Sighted Arcane Ward +5% Arcane Damage Absorption, and your Ranged attacks do an additional 2% damage.
Leeching Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and gain +50% of your damage as Health.
Leeching Lightning Ward +5% Lightning Damage Absorption, and gain +50% of your damage as Health.
Energized Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and gain +800% of your damage as Stamina.
Energized Lightning Ward +5% Lightning Damage Absorption, and gain +800% of your damage as Stamina.
Siphoning Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and gain +1.5% of your damage as Mana.
Siphoning Lightning Ward +5% Lightning Damage Absorption, and gain +1.5% of your damage as Mana.
Ignited Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and hits inflict Burn, dealing 8% Fire damage per second for 2s.
Ignited Lightning Ward +5% Lightning Damage Absorption, and your Fire attacks do an additional 2% damage.
Frozen Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and hits inflict Frostburn, dealing 8% Ice damage per second for 2s.
Frozen Lightning Ward +5% Lightning Damage Absorption, and your Ice attacks do an additional 2% damage.
Abyssal Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and hits inflict Corrosion, dealing 8% Fire damage per second for 2s.
Abyssal Lightning Ward +5% Lightning Damage Absorption, and your Void attacks do an additional 2% damage.
Electrified Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and hits inflict Surge, dealing 8% Lightning damage per second for 2s.
Electrified Lightning Ward +5% Lightning Damage Absorption, and your Lightning attacks do an additional 2% damage.
Arboreal Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and hits inflict Poison, dealing 8% Nature damage per second for 2s.
Arboreal Lightning Ward +5% Lightning Damage Absorption, and your Nature attacks do an additional 2% damage.
Empowered Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and hits inflict Hex, dealing 8% Arcane damage per second for 2s.
Empowered Lightning Ward +5% Lightning Damage Absorption, and your Arcane attacks do an additional 2% damage.
Punishing Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and your Melee attacks do an additional 2% damage.
Punishing Lightning Ward +5% Lightning Damage Absorption, and your Melee attacks do an additional 2% damage.
Sighted Energized 40% of damage is converted to Lightning (scales off base weapon stat or INT, whichever is higher), and your Ranged attacks do an additional 2% damage.
Sighted Lightning Ward +5% Lightning Damage Absorption, and your Ranged attacks do an additional 2% damage.