| Penetrating Wrecking Ball | Wrecking Ball penetrates 5% of the target's armor. | — | |
| Sundering Shockwave | Shockwave inflicts Rend, reducing target's damage absorption by 5% for 10 seconds. | — | |
| Repulsing Clear Out | Clear Out now knocks targets back an additional 50%. | — | |
| Leeching Path Of Destiny | Heal for 10% of the damage dealt from Path Of Destiny. | — | |
| Crippling Powder Burn | Targets hit with Powder Burn are slowed by 5% for 5 seconds. | — | |
| Refreshing Power Shot | Power Shot kills reduce this ability's cooldown by 8.5%. | — | |
| Empowering Shooter's Stance | Hitting a target while in Shooter's Stance grants Empower, increasing damage by 4% for 3 seconds. | — | |
| Repulsing Stopping Power | Stopping Power knockback distance is increased by 25%. | — | |
| Accelerating Traps | Increase movement speed by 5% for 5 seconds after deploying a trap. (Does not stack.) | — | |
| Mending Sticky Bombs | Every hit of Sticky Bomb heals you for 10% of damage done. | — | |
| Bleeding Sweep | Sweep's Coup De Grace now applies Bleed for 2% of weapon damage for 8 seconds. | — | |
| Sundering Javelin | Javelin inflicts Rend, reducing target's damage absorption by 5% for 10 seconds. | — | |
| Leeching Cyclone | Every hit of Cyclone heals you for 10% of weapon damage. | — | |
| Fortifying Perforate | Gain a stack of Fortify, increasing damage absorption by 2% for 6 seconds per successful Perforate hit. | — | |
| Enfeebling Skewer | Skewer hits apply Weaken, reducing target's damage by 3% for 8 seconds. | — | |
| Keen Vault Kick | Vault Kick increases random Crit Chance by 2% for 5 seconds. | — | |
| Enfeebling Poison Shot | Poison Shot's arrow also applies Weaken, reducing target's damage by 3% for 6 seconds. | — | |
| Energizing Evade Shot | Gain 4 Stamina and reduced cooldown by 3% after hitting a target with Evade Shot. | — | |
| Lasting Rain of Arrows | Slow and bleed last 10% longer. | — | |
| Penetrating Rapid Shot | Increase armor penetration of all Rapid Shot attacks by 5%. | — | |
| Refreshing Penetrating Shot | Penetrating Shot kills reduce this ability's cooldown by 3%. | — | |
| Empowering Explosive Arrow | Explosive Arrow hits grant Empower, increase damage by 4% for 10 seconds or until the next attack. | — | |
| Keen Tondo | Increase Crit Chance by 2% against targets affected by Tondo's Bleed. | — | |
| Deadly Flourish | Flourish deals 10% more damage vs targets below 50%. | — | |
| Leeching Flurry | Each hit of Flurry restores returns 10% of the damage as health. | — | |
| Sundering Riposte | Riposte inflicts Rend, reducing damage absorption of target by 5% for 10 seconds. | — | |
| Omnidirectional Evade | Gain 1% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction. | — | |
| Refreshing Fleche | Hitting a target via a Crit Backstab with Fleche reduces this ability's cooldown by 5%. | — | |
| Refreshing Divine Embrace | Using Divine Embrace on a target below 50% health reduces the cooldown by 12% and gain 1% of your max mana. | — | |
| Fortifying Sacred Ground | Allies healed by Sacred Ground gain Fortify, increasing damage absorption by 3% for 5 seconds. | — | |
| Purity Of Light | Allies with a debuff removed with Splash of Light are healed for 10% your weapon damage. | — | |
| Mending Protection | Increase healing power by 5% for 3 seconds if Orb of Protection heals an ally with less than 50% health. | — | |
| Accelerating Light's Embrace | Allies below full health gain Haste when hit with Light's Embrace, increasing movement speed by 5% for 5 seconds. | — | |
| Keen Beacon | When Beacon heals a player they gain +2% critical chance for 6 seconds. | — | |
| Refreshing Pillar of Fire | Reduce this ability's cooldown by 3% per enemy hit with Pillar of Fire. (2 hits max.) | — | |
| Empowering Meteor Shower | When Meteor Shower hits gain 1% Empower for 10s. (Max 10 stacks) | — | |
| Empowering Fireball | Fireball impact deals 5% additional damage. | — | |
| Stable Incinerate | Incinerate gains grit, and deals 3% additional damage. | — | |
| Accelerating Flamethrower | Applying 3 stacks of burn damage on a target with Flamethrower grants Haste, increasing movement speed by 20% for 2 seconds. Burn from flamethrower lasts 10% longer. | — | |
| Efficient Burnout | After activating Burnout, your mana regen rate is increased by 20% for 8 seconds. Additionally, your next hit deals 5% increased fire damage. | — | |
| Contagious Reverse Stab | Reverse Stab transfers an active debuff from self to target hit. Reverse Stab deals 5% more damage. | — | |
| Empowering Whirling Blade | Base damage is increased by 10% while performing a Whirling Blade attack if 3 or more enemies are within the radius of the attack. | — | |
| Empowering Leaping Strike | Sword attacks deal 3% additional damage to targets slowed by Leaping Strike's Cowardly Punishment upgrade. | — | |
| Diminishing Shield Bash | Foes hit by Shield Bash have their non-consumable buff durations reduced by 15%. | — | |
| Fortifying Shield Rush | After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5% for 6 seconds. | — | |
| Accelerated Resolve | Movement Speed Increased by 5% and incoming healing by 2% for 6 seconds after triggering Defender's Resolve. | — | |
| Refreshing Charge | Hitting a target with Unpredictable Strike reduces the cooldown by 5%. (1 hits max.) | — | |
| Crippling Reap | If target hit with Reap is below 50% health, they are Slowed, reducing movement speed by 10% for 4 seconds. | — | |
| Mending Execute | Gain 10% of the damage dealt back as health with Execute. (Limit 1 trigger per ability use.) | — | |
| Fortifying Whirlwind | Whirlwind hits grant Fortify on self, increasing damage absorption by 3% and slashing damage by 3% for 2 seconds. (5 stacks max.) | — | |