| Enfeebling Maelstrom | Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 3% for 8 seconds. | — | |
| Insatiable Gravity Well | Gain 15% of your damage with Gravity Well back as health, and cast another 4m radius burst around you on successful hit that deals 100% weapon damage. | — | |
| Unbroken Winds | Wind Chill has grit and deals 10% more damage. Gain 10% Mana after a full Wind Chill burst. | — | |
| Unending Thaw | Ice Storm deals 1% more damage. Frost effects remains on enemies for 2 seconds after exiting Ice Storm. | — | |
| Iced Refresh | A killing blow with Ice Spike's Mighty Spike or Spiky Reach will reduce all Ice cooldowns by 10%. | — | |
| Deadly Frost | When the Frigid Showers upgrade is active, Ice Shower's frostbite debuff will deal 8% weapon damage per second to affected enemies. Ice Shower cooldown reduced by 5% | — | |
| Pylon Burst | Ice Pylon deals 1.5% more damage and a burst of damage to foes within a 3m radius every 2 seconds. | — | |
| Healing Tomb | Heal for 5% of your base Health after Entomb ends. | — | |
| Voracious Blade | While below 50% health, successful Void Blade hits heal self for 10% of the damage done. | — | |
| Nullifying Oblivion | On activation, Oblivion removes limited duration buffs from enemies within its radius. Obilivion recharges 5% faster. | — | |
| Putrefying Scream | On successful hit, Petrifying Scream inflicts Disease, reducing the target's healing by 10% for 8s. | — | |
| Diminishing Orb | On hit, Orb of Decay reduces the duration of the target's non-consumable buffs by 20%. | — | |
| Slowing Tether | On successful hit, Baleful Tether inflicts Slow, reducing the target's move speed by 20% for 3s. | — | |
| Refreshing Rupture | When you hit a target with Essence Rupture, Essence Rupture recharges 10% faster. | — | |
| Exhaustive Net Shot | Net Shot inflicts exhaust, reducing target's stamina regeneration by 10% for 8s. | — | |
| Leeching Shrapnel Blast | Heal for 5% of the damage dealt from Azoth Shrapnel Blast. | — | |
| Venturing Claw Shot | When Claw Shot connects to a target at least 10m away, gain a 5% Empower for 3s or until next hit. | — | |
| Plagued Splitting Grenade | Splitting Grenade hits inflict disease, reducing healing efficiency on target by 5% for 8s. | — | |
| Resupplying Mortar Charge | Mortar Charge kills reload 1 additional canister and grant 3% Empower for 5 seconds. (Limited to 1 reload per shot. Will not trigger after final shot.) | — | |
| Crippling Blast Shot | Targets hit by Blast Shot are slowed, reducing movement speed by 5% for 5s. | — | |
| Relentless Freedom | Activating Relentless Rush, removes roots and slows. Also increases critical hit chance by 10%. | — | |
| Leeching Crosscut | The final strike of Crosscut heals you for 40% of the damage dealt. (Limit 1 trigger per ability use.) | — | |
| Skyward Nullification | Hitting a foe with Skyward Slash removes one of their buffs. Remaining buffs have their duration reduced by 10%. (Only affects non-consumable buffs.) | — | |
| Energizing Counter | When Calamity Counter is activated, immediately gain 20 stamina. | — | |
| Steadfast Purification | Each attack of Steadfast Strike reduces debuff durations on you by 10%. (Max 1 reduction per attack.) | — | |
| Slowing Rupture | Foes struck with Roaring Rupture are slowed by 15% for 5s. | — | |
| Refreshing | Reduces max cooldowns by 1%. | — | |
| Refreshing Ward | Reduces active cooldowns by 0.5% after being hit 4 times. Does not trigger off persistent damage, DoT effects or blocked attacks. | — | |
| Refreshing Evasion | Reduces active cooldowns by 0.5% after exiting the dodge animation. | — | |
| Luck | +0.5% chance at rare items from chests and monsters. | — | |
| Durable | This item no longer loses durability. | — | |
| Azoth Extraction | 30% chance when finish gathering a node to gain 1 Azoth. | — | |
| Logging Luck | While Logging gain 2% chance at finding rare items. | — | |
| Harvesting Luck | While Harvesting gain 2% chance at finding rare items. | — | |
| Mining Luck | While Mining gain 2% chance at finding rare items. | — | |
| Skinning Luck | While Skinning gain 2% chance at finding rare items. | — | |
| @PerkID_Tools_SkinningTurkey_Name | @PerkID_Tools_SkinningTurkey_Description | — | — |
| Logging Yield | Logging yields 10% more resources. | — | |
| Harvesting Yield | Harvesting yields 10% more resources. | — | |
| Mining Yield | Mining yields 10% more resources. | — | |
| Skinning Yield | Skinning yields 10% more resources. | — | |
| Lumberjack's Discipline | Gain 3% more Logging experience. | — | |
| Horticulture Discipline | Gain 3% more Harvesting experience. | — | |
| Prospector's Discipline | Gain 3% more Mining experience. | — | |
| Tanner's Discipline | Gain 3% more Skinning experience. | — | |
| Gathering Alacrity | When you finish gathering a node gain 3s of 50% Haste. | — | |
| Fire Alignment | When you finish gathering a node there is a chance to gain Fire Motes. | — | — |
| Earth Alignment | When you finish gathering a node there is a chance to gain Earth Motes. | — | — |
| Air Alignment | When you finish gathering a node there is a chance to gain Air Motes. | — | — |
| Water Alignment | When you finish gathering a node there is a chance to gain Water Motes. | — | — |