| Chain Lightning | Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | — |
| Chain Lightning | Basic attack hits trigger a Lightning chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | |
| Chain Fire | Basic attack hits trigger a Fire chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | |
| Chain Arcane | Basic attack hits trigger an Arcane chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | |
| Chain Void | Basic attack hits trigger a Void chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | |
| Chain Ice | Basic attack hits trigger an Ice chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | |
| Chain Nature | Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown) | — | |
| Mortal Lifesteal | When you kill something gain 3% health. (1s cooldown.) | — | |
| Mortal Siphoning | When you kill something gain 3% Mana. (1s cooldown.) | — | |
| Mortal Energy | When you kill something gain 5 Stamina. (1s cooldown.) | — | |
| Mortal Fortification | When you kill something gain 15% Fortify for 10s. (1s cooldown.) | — | |
| Mortal Power | When you kill something gain 15% Empowered for 20s. (1s cooldown.) | — | |
| Mortal Refreshment | When you kill something reduce all cooldowns by -10%. (1s cooldown.) | — | |
| Keen | +3% critical chance. | — | |
| Ancient Bane | +5% Damage to Ancients. | — | |
| Angry Earth Bane | +5% Damage to Angry Earth. | — | |
| Beast Bane | +5% Damage to Beasts. | — | |
| Corrupted Bane | +5% Damage to Corrupted. | — | |
| Lost Bane | +5% Damage to Lost. | — | |
| Accuracy | You have +25% more accuracy. | — | |
| Vorpal | Increase +5% headshot damage. | — | |
| Sturdy | You take 5% less stamina damage while blocking. | — | |
| Sure Footing | You move 20% faster while blocking. | — | |
| Flame Shield Ward | You take 2% less Fire damage. | — | |
| Frozen Shield Ward | You take 2% less Ice damage. | — | |
| Nature Shield Ward | You take 2% less Nature damage. | — | |
| Void Shield Ward | You take 2% less Void damage. | — | |
| Thrust Shield Ward | You take 2% less Thrust damage. | — | |
| Slash Shield Ward | You take 2% less Slash damage. | — | |
| Arcane Shield Ward | You take 2% less Arcane damage. | — | |
| Lightning Shield Ward | You take 2% less Lightning damage. | — | |
| Strike Shield Ward | You take 2% less Strike damage. | — | |
| Arcanist Expertise | +2 Arcanist Crafted Item Quality. | — | — |
| Armorer Expertise | +2 Armorer Crafted Item Quality. | — | — |
| Cooking Expertise | +4% chance to craft additional items when Cooking. | — | — |
| Engineer Expertise | +2 Engineer Crafted Item Quality. | — | — |
| Jewelcrafter Expertise | +2 Jewelcrafter Crafted Item Quality. | — | — |
| Weaponsmith Expertise | +2 Weaponsmith Crafted Item Quality. | — | — |
| Stonecutting Accumulation | +2% yield when stonecutting. | — | — |
| Leatherworking Accumulation | +2% yield when leatherworking. | — | — |
| Smelting Accumulation | +2% yield when smelting. | — | — |
| Weaving Accumulation | +2% yield when weaving. | — | — |
| Woodworking Accumulation | +2% yield when woodworking. | — | — |
| Logging Efficiency | Base Logging speed is increased by 20%. | — | |
| Mining Efficiency | Base Mining speed is increased by 20%. | — | |
| Skinning Efficiency | Base Skinning speed is increased by 20%. | — | |
| Harvesting Efficiency | Base Harvesting speed is increased by 20%. | — | |
| Plagued Crits | Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 10%. | — | |
| Plagued Strikes | Heavy attacks against targets inflict disease for 8s, reducing healing effectiveness on the target by 10%. | — | |
| Thwarting Counter | Deal 5% additional damage against targets with active grit. | — | |