|
Abyssal Arboreal
|
40% of damage is converted to Nature (scales off base weapon stat or FOC, whichever is higher), and hits inflict Corrosion, dealing 8% Fire damage per second for 2s.
|
—
|
|
|
Abyssal Nature Ward
|
+5% Nature Damage Absorption, and your Void attacks do an additional 2% damage.
|
—
|
|
|
Electrified Arboreal
|
40% of damage is converted to Nature (scales off base weapon stat or FOC, whichever is higher), and hits inflict Surge, dealing 8% Lightning damage per second for 2s.
|
—
|
|
|
Electrified Nature Ward
|
+5% Nature Damage Absorption, and your Lightning attacks do an additional 2% damage.
|
—
|
|
|
Arboreal Arboreal
|
40% of damage is converted to Nature (scales off base weapon stat or FOC, whichever is higher), and your Nature attacks do an additional 2% damage.
|
—
|
|
|
Arboreal Nature Ward
|
+5% Nature Damage Absorption, and hits inflict Poison, dealing 8% Nature damage per second for 2s.
|
—
|
|
|
Empowered Arboreal
|
40% of damage is converted to Nature (scales off base weapon stat or FOC, whichever is higher), and hits inflict Hex, dealing 8% Arcane damage per second for 2s.
|
—
|
|
|
Empowered Nature Ward
|
+5% Nature Damage Absorption, and your Arcane attacks do an additional 2% damage.
|
—
|
|
|
Punishing Arboreal
|
40% of damage is converted to Nature (scales off base weapon stat or FOC, whichever is higher), and your Melee attacks do an additional 2% damage.
|
—
|
|
|
Punishing Nature Ward
|
+5% Nature Damage Absorption, and your Melee attacks do an additional 2% damage.
|
—
|
|
|
Sighted Arboreal
|
40% of damage is converted to Nature (scales off base weapon stat or FOC, whichever is higher), and your Ranged attacks do an additional 2% damage.
|
—
|
|
|
Sighted Nature Ward
|
+5% Nature Damage Absorption, and your Ranged attacks do an additional 2% damage.
|
—
|
|
|
Leeching Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and gain +50% of your damage as Health.
|
—
|
|
|
Leeching Abyssal Ward
|
+5% Void Damage Absorption, and gain +50% of your damage as Health.
|
—
|
|
|
Energized Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and gain +800% of your damage as Stamina.
|
—
|
|
|
Energized Abyssal Ward
|
+5% Void Damage Absorption, and gain +800% of your damage as Stamina.
|
—
|
|
|
Siphoning Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and gain +1.5% of your damage as Mana.
|
—
|
|
|
Siphoning Abyssal Ward
|
+5% Void Damage Absorption, and gain +1.5% of your damage as Mana.
|
—
|
|
|
Ignited Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and hits inflict Burn, dealing 8% Fire damage per second for 2s.
|
—
|
|
|
Ignited Abyssal Ward
|
+5% Void Damage Absorption, and your Fire attacks do an additional 2% damage.
|
—
|
|
|
Frozen Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and hits inflict Frostburn, dealing 8% Ice damage per second for 2s.
|
—
|
|
|
Frozen Abyssal Ward
|
+5% Void Damage Absorption, and your Ice attacks do an additional 2% damage.
|
—
|
|
|
Abyssal Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and hits inflict Corrosion, dealing 8% Fire damage per second for 2s.
|
—
|
|
|
Abyssal Abyssal Ward
|
+5% Void Damage Absorption, and your Void attacks do an additional 2% damage.
|
—
|
|
|
Electrified Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and hits inflict Surge, dealing 8% Lightning damage per second for 2s.
|
—
|
|
|
Electrified Abyssal Ward
|
+5% Void Damage Absorption, and your Lightning attacks do an additional 2% damage.
|
—
|
|
|
Arboreal Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and hits inflict Poison, dealing 8% Nature damage per second for 2s.
|
—
|
|
|
Arboreal Abyssal Ward
|
+5% Void Damage Absorption, and your Nature attacks do an additional 2% damage.
|
—
|
|
|
Empowered Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and hits inflict Hex, dealing 8% Arcane damage per second for 2s.
|
—
|
|
|
Empowered Abyssal Ward
|
+5% Void Damage Absorption, and your Arcane attacks do an additional 2% damage.
|
—
|
|
|
Punishing Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and your Melee attacks do an additional 2% damage.
|
—
|
|
|
Punishing Abyssal Ward
|
+5% Void Damage Absorption, and your Melee attacks do an additional 2% damage.
|
—
|
|
|
Sighted Abyssal
|
40% of damage is converted to Void (scales off base weapon stat or INT, whichever is higher), and your Ranged attacks do an additional 2% damage.
|
—
|
|
|
Sighted Abyssal Ward
|
+5% Void Damage Absorption, and your Ranged attacks do an additional 2% damage.
|
—
|
|
|
Leeching Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and gain +50% of your damage as Health.
|
—
|
|
|
Leeching Ice Ward
|
+5% Ice Damage Absorption, and gain +50% of your damage as Health.
|
—
|
|
|
Energized Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and gain +800% of your damage as Stamina.
|
—
|
|
|
Energized Ice Ward
|
+5% Ice Damage Absorption, and gain +800% of your damage as Stamina.
|
—
|
|
|
Siphoning Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and gain +1.5% of your damage as Mana.
|
—
|
|
|
Siphoning Ice Ward
|
+5% Ice Damage Absorption, and gain +1.5% of your damage as Mana.
|
—
|
|
|
Ignited Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and hits inflict Burn, dealing 8% Fire damage per second for 2s.
|
—
|
|
|
Ignited Ice Ward
|
+5% Ice Damage Absorption, and your Fire attacks do an additional 2% damage.
|
—
|
|
|
Frozen Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and hits inflict Frostburn, dealing 8% Ice damage per second for 2s.
|
—
|
|
|
Frozen Ice Ward
|
+5% Ice Damage Absorption, and your Ice attacks do an additional 2% damage.
|
—
|
|
|
Abyssal Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and your Void attacks do an additional 2% damage.
|
—
|
|
|
Abyssal Ice Ward
|
+5% Ice Damage Absorption, and hits inflict Corrosion, dealing 8% Fire damage per second for 2s.
|
—
|
|
|
Electrified Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and your Lightning attacks do an additional 2% damage.
|
—
|
|
|
Electrified Ice Ward
|
+5% Ice Damage Absorption, and hits inflict Surge, dealing 8% Lightning damage per second for 2s.
|
—
|
|
|
Arboreal Frozen
|
40% of damage is converted to Ice (scales off base weapon stat or INT, whichever is higher), and your Nature attacks do an additional 2% damage.
|
—
|
|
|
Arboreal Ice Ward
|
+5% Ice Damage Absorption, and hits inflict Poison, dealing 8% Nature damage per second for 2s.
|
—
|
|